IQ Option Brasil: 👍 Confiável - Análise detalhada 2020
IQ OPTION Paga Mesmo? A Verdade Sobre Essa Empresa ...
Opiniones, experiencias de IQ Options/IM academy y consejos
Amiguitos, Alguien cercano a mí está metido en una plataforma de ¿aprendizaje? de trading de nombre IQ Options e IM academy. Según me cuenta, se relaciona con algo que se llama trading de "opciones binarias", y que hay "tutores" que te enseñan a hacer trading. Cuando me enteré, me tintineó el sentido arácnido y me puse a buscar. Hay algunos artículos que lo tildan de estafa, y otros, mayoritariamente youtubers que abogan por ello. Me mencionó que también guardaba relacion con marketing en red, que según entiendo, es MLM, que es una estafa piramidal. Para ser honesto, no cacho nada de esto pero me huele muchísimo a estafa. De hecho, estiy casi seguro. Pero... ¿alguien ha tenido experiencia con estas cosas? ¿Cómo le puedo hacer para ayudarle a que tenga cuidado? ¿Cuáles son los riesgos?
What we want in 1.8 (excluding what has already been released) compilation
Clear Water You'd be able to find it in small pools and springs in some biomes. Clear Water would be almost completely transparent, with just a faint gray animated texture to show where it is. It also allow more light to pass through than normal water. This would be very handy for builders who want crystal clear fountains and pools, or are building underwater cities. The block's downside is that clear water would not support fishing. You won't catch anything in it. "Why not just change regular water's texture?" Well, the dark blue looks good on oceans and rivers. It'd be weird if we could just see right through it to the bottom. We need two types of water, since blue and clear water each have their place. What it would look like.
Better Spiders Spiders were always weak, and relied on one thing, speed, since sprinting was introduced this one advantage was completely removed (climbing as it is now is a joke), you won't realistically ever be hungry enough to not be able to sprint after a couple of weeks into the game. The buff they recieved that lets them spawn with potion effects, is completely useless, it happens too rarely, wears off and is just not much use. So I suggest that they get three buffs. They become faster, moving at a speed as if they were under a permanent speed 2 potion, on normal it's a speed 1 potion, and on easy it's what we have now. They can see through opaque blocks again, this was changed recently, and was a huge nerf that didn't have much reason to change, perhaps it could be changed so that you can avoid being seen by the spider at all if you stand still. They become immune to fall damage, them taking damage from falls just kills them because they can't climb properly and probably will never be able to.
New Record I think this would be a pretty funny permanent addition to the game. Mojang should pick one of the "duh" villager songs, and create a new music record for it.
/testforchat I don't know how difficult it would be to implement, but I feel it is time, with all of these new mapmaker features coming out, to add a /testforchat command. It would basically test for a player who says something in chat. Syntax would be something like this: /testforchat @p [chat] {exact:true/false} If a command block is activated with a successful command, then it would output and allow for a whole bunch of new possibilities.
New World Gen Type We should have a world generation type called Sections or something. There would only be a particular biome in a hexagon, maybe in a chunk. This would create interesting survival gameplay and the like. What it would look like, maybe
World Lock-Out I recently opened my SSP world which is based off of Minecraft 1.7.4 with the latest snapshot. This would be fine if I could downgrade easily, but I can't. When you do, lots of stuff gets deleted. So I propose an option that could "lock" your world to a certain version or at least inform you that you have switched version from the last time you played so that this doesn't happen. This could save a lot of people's worlds and I don't think it would be too hard to implement. Make a variable of the the last version they came on in. Next time they want to get in, check if that variable is the same as the version they are running, if it is, let them in. If it isn't, ask them if they really want to change the map's version.
New Mob: Ghosts I propose a new mob, the ghost. A semitransparent mob that floats above the ground rather than walks. I had an idea that it would glow a little bit, but that kind of dynamic lighting wouldn't much work. I do however, propose that it can walk through walls one block thick, using the spectator noclip code, but it is driven away from light, so that it won't just hop into your house and kill you. Could make things fun if you find one in the wild, and then entrap it with torches. For a drop, I was thinking the various dusts, glowstone, redstone, sugar, gunpowder, maybe an ingot of iron from their rattling chains. Or, to add a new potion, they could provide a ghostly essence for the flight or jump potion.
Reliving past easter-eggs I find the current April Fools changes to be hysterical. Unfortunately, I don't have a lot of time today to really explore it. It would be beyond great if there was an option of reliving days like today or the Christmas one, etc. I imagine this as either a mode toggled by something like the Super Secret settings, or like the version picker in the launcher.
Dead trees in the desert Currently the only reason players cannot survive in the desert is because there is no wood for them to make crafting tables or any other useful item in minecraft. Here goes in my suggestion: when bonemeal is used on a dead bush, it has a chance of turning into a big dead tree. (about the same amount of bonemeal as on a regular tree) You can get bonemeal from Skeletons and desert piramids, which will also make piramids more popular. The Dead trees should preferably be made out of a new type of grey-ish wood. Otherwise dark oak wood looks great too. (As seen in the screenshots below) And they should have no leaves on them. Here are some screenshots of custom made dead trees.
Jump Pads We got bouncy slime blocks, we got pistons... why not combine them to create Jump Pads, like in Quake or many other awesome games? If you stand on a slime block with a piston underneath and activate the piston, it doesn't just push you one block up. It boosts you up a certain amount of extra blocks depending on the redstone signal strength the piston is receiving (so up to 15 blocks jump boost, if the piston is powered by a strong power source). This could also be a crafting recipe for a new Jump Pad block. Instead of building it with a piston and a slime block, you just craft it in the grid and place the Jump Pad where you need it. As a new block it could also have a new sound effect instead of the piston sound.
Activatable Redstone Ore When you activate redstone ore, a comparator can get a signal from it. I did the example picture just by powering the Right redstone ore with a torch, just to get the effect, incase you were wondering. What it would look like.
/canDestroy for TNT This way, you could have TNT only destroy certain kinds of blocks for secret entrances of chests that get blown up, etc.
Beds in Villages It's so simple. Allow a random bed to be generated and plotted inside villager houses. This would allow players to set spawns at a village without having to craft a bed and place it there; one will likely be waiting for them! Also helps adventure mode maps a little where it'll save mapmakers from "touching" up randomized maps as much. Percentage of a house getting a bed: ~20% per house. Roughly 1 house in 5 gets a bed. Larger houses may have a 10% chance of a 2nd bed. Adding this as a worldgen option would be good.
Superflat Nether Option We can make the real world superflat and pick and choose the levels of dirt, grass, stone, etc... however we want. But upon going into the nether, it's just like regular nether. Therefore, I suggest that an option is given, either with or without being connected to the regular world, to have a superflat nether. Just an open expanse of netherrack, or even worse, lava, or quartz, or whatever else you want to put in it.
Stained Glass over Beacons portray colored light I think this would be the coolest thing! It's just a visual change, nothing else. Reasons it should be in the game: it makes beacons cooler, there's no impact on game mechanics, it makes sense, there are no cons! I don't see why this isn't in the game already! What it would look like.
/give {slot} The title is pretty clear. This would make auto equip possible with command blocks. How /give is now, it summons an item at the exact location of the player that why you hear the pick up sound. Give shouldn't be that anyway it would be much better if it just gives an item in the first open slot. If you would give an slot it would set the item there and it would automaticly take keep as slotmode. If item=slot -> don't give item If same item=slot -> stack item. You could have replace and keep.
Smoke when invisibility potion occurs This just makes invisibility potions better in my opinion. The smoke should be a little thicker than the smoke from killing mobs, though.
Two new horse skins: Zebra & Camels It shouldn't be hard to do this, right? Just 2 more skins added and some spawn conditions fixed and that's it. I'm sure it would make Minecraft more alive, especially deserts. Camels should act like donkeys and have some storage compartment.
Improvements to Snow Golems (1) Snow Golems spawn in (most) cold biomes. They would be a nice addition to make up for the lack of animals in these snowy lands. (2) Snow Balls thrown from a Snow Golem do damage. This would make snow golems have a small chance of winning a fight, but still wouldn't be OP, the damage would only be 1 heart. (3) Iron Golems never aggro at Snow Golems. Iron golems and snow golems are a good defence, until a Snow Golem hits an Iron one, and he's gone with one punch. (4) Snow Golems have more health. They are killed way to easily to be worthwhile putting in the wild. (5) Either Snow Golems are Faster, or they fire quicker. This means they are more effective at their job. (6) Snow Golems can run away from a hostile mob that is within 3 Blocks of it. This could stop accidental Creeper explosions, and make Snow Golems more immune to attacks from Zombies and the like. (7) Snow Golems only attack Skeletons if they're the only mob around. Skeletons are the main cause for Snow Golem Deaths, so it would be wise for the Golems to avoid them if they could.
Stackable Identical Enchanted Books For those of you who are like me and enchant Books all the time, you'll know it is a pain to hover over a chest full of books to see if two are identical so you can combine them to create that next tier enchantment. So my suggestion is: if two books with Identical enchants were to be shift clicked into a chest/inventory, they would stack. This means a Looting II book would only stack with other Looting II books, and a Fortune I, Efficiency II book would only stack with other Fortune I, Efficiency II books.
Infinite Lava in Nether I thought this would be an interesting change, since the Nether already has almost infinite lava, so it wouldn't exactly ruin the rarity of lava, just make it less frustrating to run back and forth, and also it would eliminate those awful looking patches of flowing lava where someone had collected it, and it makes sense since it's the Nether.
Darker Netherrack Texture Right now it's a disgusting pink color, not red, it doesn't fit in with the nether. Now, you might think "just use a resource pack", you're right, I already have one for myself, however, i think that this texture is a massive improvement that everyone should enjoy, and it's just a small change that gives the nether such a better mood. As you can see, the newer one is far more fitting of the Nether, and the best part is that you can still see what you're doing, you'd think this texture would make the Nether too dark to navigate, but luckily it doesn't. What it looks like now and what I want it to look like.
Podzol spreads onto dirt I would have just said it should spread like grass and mycelium, but a thread on the Minecraft Forums showed that people think dead leaves spreading is too far of a realism stretch for them in a game where chunks of water float in midair and buckets full of lava can be burned in fire. Don't worry, the podzol will not spread unless you want it to, because it doesn't take over grass, and it doesn't take over the special dirt blocks that generate in mega taigas.
Dimension-based Death Messages "Unlifer was slain by Zombie." (Overworld does not count). "Unlifer was slain by Wither Skeleton in the Nether." (Nether example). "Unlifer was killed by Magic in the Nether." (Potion example).
Grayscale Block A redstone controlled block, that changes its appearance based on power level. At 0 power it would be black. At max power it would be white. At power levels in between it would hit gradually brighter shades of gray. This would be very useful for signs and displays, each block acting like a pixel in an LCD screen.
I WILL ADD MORE LATER. PLEASE LEAVE SUGGESTIONS AS TO WHAT I SHOULD PUT NEXT.
A IQ OPTION forex não é a primeira pirâmide brasileira. Já houveram tantos outros casos como esse, que fica até difícil citar qual foi a que causou mais prejuízo a seus participantes. a IQ OPTION forex foi fechada pela polícia federal, o que acabou manchando um pouco o Mercado de criptomoedas. É parece que o artigo em si, enfureceu alguns utilizadores, mas estou aqui somente para confirmar que os analistas da IQ OPTION estavam corretos, 90 dias após esta publicação a Bitconnect CAIU como esquema de pirâmide financeira! Estajamos todos atentos sempre! IQ Option é um corretor de opções binárias que foi fundada em meados de 2013 por um russo chamado Dmitry Zaretsky. A empresa localizada em Seychelles – (). A empresa tem sido alvo de muitas reclamações pelo mundo (será que é fraude?). Veja reclamações no Reclame Aqui e Fórum FPA.. Opções Binárias é proibido na UE devido ao grande número de fraudes (A SEC alerta investidores ... Opções binárias é o mesmo que piramide. By. Teknik iq option binary - September 11, 2020. 1. 0. Facebook ... Isso é 100% uma piramide, demorou um tempo, quem sacou sacou, quem entrar agora não saca mais nada, pra depositar é uma novela, pra operar é cheio de delay, e quando vai sacar é cheio de problemas, bem por isso que apenas 1% no máximo ganham na corretora.
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